Ludra Tryles

An honorable warrior

Description:

A woman in her early thirties with shoulder-length hair of a dark brown color with some reddish hues. Her rigid posture and commanding voice gives away her past as a military officer. She has a severe but comely face, displaying a few subtle battle scars.

Medium Human soldier 6
Force 8; Dark Side 2
Init +10; Senses Perception +10, low-light vision (with helmet package; darkvision with integrated electrobinoculars)
Languages Basic, Mando’a, Military Sign


Defenses Fort 23, Ref 24 (flat-footed 21), Will 16
hp 64; Threshold 23


Speed 4 squares (with beskar’gam armor)
Melee Vibroknucklers +8 (1d6 +8) or
Melee Vibroknucklers +3 (1d6 +8) with Melee Defense (Ref 29)
Ranged Ascension gun +8 (3d8 +3)
Ranged Heavy blaster riffle +9 (3d10 +3) or
Ranged Heavy blaster riffle +4 (5d10 +3) with Burst Fire
Base Atk +6; Grp +8
Atk Options Burst Fire, Melee Defense, Point Blank Shot
Special Actions Battle Analysis, Charging Fire (Mandalorian Training), Commanding Presence, Feared Warrior


Abilities Str 14, Dex 14, Con 13, Int 14, Wis 10, Cha 10
Talents Battle Analysis, Commanding Presence, Feared Warrior
Feats Armor Proficiency (light, medium), Burst Fire, Charging Fire, Mandalorian Training, Martial Arts I, Melee Defense, Point Blank Shot, Weapon Proficiency (pistols, heavy weapons, rifles, simple weapons)
Skills Initiative +10, Knowledge (Tactics) +10, Mechanics +10, Perception +8, Persuasion +8, Pilot +10
Possessions Medium beskar’gam armor (Superior Protective Armor; with helmet package, integrated equipment x 5, repulsorlift, and vacuum seals), BlasTech DC-15s sidearm blaster, heavy blaster rifle (Improved Accuracy; with lowlight targeting scope, retractable stock and rangefinder), hip holster, utility belt
Integrated Equipment Ascension gun (miniaturized), electrobinoculars, surveillance tagger, tool kit, vibroknucklers

BACKGROUND

Occupation—Military: Ride is a class skill. You receive a +2 competence bonus to untrained Endurance, Ride and Treat Injury skill checks.


As of Season 01, Episode 02:

Medium Human soldier 3
Force 6; Dark Side 1
Init +8; Senses Perception +8, low-light vision (with helmet package)
Languages Basic, Mando’a


Defenses Fort 18, Ref 22 (flat-footed 19), Will 13
hp 44; Threshold 18


Speed 4 squares (with battle armor)
Melee unarmed +5 (1d6 +3) or
Melee unarmed +2 (1d6 +3) with Melee Defense (Ref 25)
Ranged sidearm blaster pistol +5 (3d6 +1)
Ranged heavy blaster riffle +5 (3d10 +1) or
Ranged heavy blaster riffle +0 (5d10 +1) with Burst Fire
Base Atk +3; Grp +5
Atk Options Burst Fire, Melee Defense
Special Actions Commanding Presence, Feared Warrior


Abilities Str 14, Dex 14, Con 12, Int 13, Wis 10, Cha 10
Talents Commanding Presence, Feared Warrior
Feats Armor Proficiency (light, medium), Burst Fire, Martial Arts I, Melee Defense, Weapon Proficiency (pistols, heavy weapons, rifles, simple weapons)
Skills Initiative +8, Knowledge (Tactics) +7, Perception +6, Persuasion +6, Pilot +8
Possessions battle armor (helmet package), BlasTech DC-15s sidearm blaster, heavy blaster rifle (with low-light targeting scope and retractable stock), hip holster, utility belt

Bio:

Another Mandalorian serving among several mercenary units during most of her twenties, Ludra Tryles was recruited by Kalor Salaban III a few years before the onset of the Clone Wars. A brilliant, no-nonsense tactician, she was instrumental in Soleil’s rise to power, by slowly eliminating rival gangs through efficient “military” actions. Charged with her patron’s safety she also administered swift “justice” in his name. She was seemingly impressed by Eshu Tahal and personally ensured his recruitment in Soleil’s organization.


Shortly before our heroes’ departure from Nar Shaddaa, Ludra Tryles was severely injured by the Jedi Vora Synn. She eventually pulled a disappearing act on Soleil, bringing along the impressive Mandalorian armor her employer had just bestowed upon her.

Ludra Tryles

Star Wars: A Flicker of Hope hugolabreche hugolabreche