Cloak

You can bend light around your body, rendering yourself invisible to anyone looking in your direction.
Time: Standard action.
Target: You.

Make a Use the Force Check. The result of the check determines the result if any:

  • DC 15: You are considered to have total concealment against all targets until the beginning of your next turn.
  • DC 20: As DC 15, and you gain a +2 Force bonus to Stealth checks until the beginning of your next turn.
  • DC 25: As DC 15, and you gain a +3 Force bonus to Stealth checks until the beginning of your next turn.
  • DC 30: As DC 15, and you gain a +5 Force bonus to Stealth checks until the beginning of your next turn.

Special: You can spend a Force Point to increase the bonus to your Stealth checks by 5.
You can maintain the cloak power from round to round, extending the normal duration. Maintaining this power is a standard action, and you must make a new Use the Force check each round. If you take damage while maintaining this power, you must succeed on a Use the Force check (DC = 15 + damage taken) to maintain the power.


Source: The Clone Wars Campaign Guide, p. 50

Cloak

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