Yen Prip

A starship captain in dire need of credits

Description:

Medium Gran scoundrel 6
Force 8; Dark Side 0
Init +10; Senses darkvision, Perception +7
Languages Gran, Basic


Defenses Fort 16, Ref 20 (flat-footed 18), Will 16; Vehicular Combat
hp 36; Threshold 16


Speed 6 squares
Melee unarmed +3 ( 1d4 + 2 )
Ranged heavy blaster pistol +7 ( 3d8 + 5 ) or
Ranged heavy blaster pistol +9 ( 3d8 + 5 ) with Careful Shot
Base Atk +4; Grp +6
Special Actions Fool’s Luck (standard), Hyperdriven ( +6 bonus, 1/day ), Opportunist Strike (reaction, 1/encounter), Return Fire (reaction, 1/encounter), triple vision (aim as a swift action, 1/encounter)
Atk Options Careful Shot, Point Blank Shot, Precise Shot


Abilities Str 8, Dex 15, Con 10, Int 10, Wis 8, Cha 14
Special Qualities: target awareness, triple vision
Talents Fool’s Luck, Hyperdriven, Opportunist Strike
Feats Careful Shot, Point Blank Shot, Precise Shot, Quick Draw, Return Fire, Skill Focus (Pilot), Vehicular Combat, Weapon Focus (pistol), Weapon Proficiency (pistols, simple weapons)
Skills Initiative +10, Perception +7, Persuasion +10, Pilot +15
Possessions heavy blaster pistol (double trigger, spring loaded, targeting scope, improved damage), hip holster, R5-P6 (R5 series astromech doid), The Last Gambit (YT-1250 Space Transport), utility belt


YEN PRIP AS OF SEASON 01, EPISODE 08:

Medium Gran scoundrel 3
Force 6; Dark Side 0
Init +8; Senses darkvision, Perception +5
Languages Gran, Basic


Defenses Fort 13, Ref 17 (flat-footed 15), Will 13
hp 25; Threshold 13


Speed 6 squares
Melee unarmed +1 (1d4, stun)
Ranged heavy blaster pistol +4 (3d8 +1)
Base Atk +2; Grp +4
Special Actions triple vision


Abilities Str 8, Dex 14, Con 10, Int 10, Wis 8, Cha 13
Special Qualities: target awareness, triple vision
Talents Fool’s Luck, Hyperdriven
Feats Point Blank Shot, Precise Shot, Quick Draw, Skill Focus (Pilot), Vehicular Combat, Weapon Proficiency (pistols, simple weapons)
Skills Initiative +8, Perception +5, Persuasion +7, Pilot +13
Possessions heavy blaster pistol (spring loaded, targeting scope), hip holster, R5-P6 (R5 series astromech doid), The Last Gambit (YT-1250 Space Transport), utility belt

Bio:

Yen Prip was in a bind. Owing a Hutt a significant amount of credits is, generally speaking, a terrible idea. The crime lord gave him an ultimatum, come up with the credits within the day—or payment would be enacted in blood—or, better still, with his starship.

The gran smuggler had, over the years, invested a considerable amount of time and credits maintaining the YT-1250 space transport… It goes without saying that Prip was not ready to part with his most prized possession, nor was he inclined to die. So he decided to accept the strange droid‘s offer… He knows he didn’t make the wisest decision. After all, he never does.


Yen Prip was last seen by our heroes on Bakura.

Yen Prip

Star Wars: A Flicker of Hope hugolabreche hugolabreche