Tag: Force Power

Results

  • Contentious Opportunity

    *[LIGHTSABER FORM]* You seize the moment when your opponent gives you an opening, darting in to strike. *Time:* Free action (when you make an attack of opportunity). *Target:* One enemy within your reach. *Make a Use the Force Check.* The result …

  • Draw Closer

    *[LIGHTSABER FORM, TELEKINETIC]* You grab an opponent with the Force, drawing him into the path of your weapon. *Time:* Standard action. *Target:* One enemy within your 6 squares of you an in your line of sight. *Make a Use the Force Check.* The …

  • Makashi Riposte

    *[LIGHTSABER FORM]* You are trained in a Makashi technique that allows you to slightly change the angle of an opponent's attack before striking with a decisive riposte of your own. *Time:* Reaction (when an adjacent opponent makes a melee attack …

  • Pushing Slash

    *[LIGHTSABER FORM, TELEKINETIC]* You strike at your target with your lightsaber, then hurl him away from you with the Force. *Time:* Standard action. *Target:* One enemy within your reach. *Make a Use the Force Check.* The result of the check …

  • Phase

    You can pass through solid objects, such as walls and doors. *Time:* Move action. *Target:* You. *Make a Use the Force Check.* The result of the check determines the result if any: * DC 25: You gain a phasing speed of 2 squares; your phasing speed …

  • Cloak

    You can bend light around your body, rendering yourself invisible to anyone looking in your direction. *Time:* Standard action. *Target:* You. *Make a Use the Force Check.* The result of the check determines the result if any: * DC 15: You are …

  • Hawk-Bat Swoop

    *[LIGHTSABER FORM]* You leap into action against your foe, striking with your lightsaber before other enemies have a chance to react. *Time:* Standard action. *Target:* You plus one enemy within your reach. *Make a Use the Force Check.* The result …

  • Saber Swarm

    *[LIGHTSABER FORM]* You slash at your opponent rapidly, aiming many short strikes at the target's body. *Time:* Standard action. *Target:* One enemy within your reach. *Make a Use the Force Check.* The result of the check determines the result if …

  • Fear

    *[DARK SIDE, MIND-AFFECTING]* You summon the power of the dark side to instill fear in your enemies. *Time:* Swift action. *Target:* One creature within 12 squares and within line of sight. *Make a Use the Force Check.* The result of the check …

  • Enlighten

    *[LIGHT SIDE, MIND AFFECTING]* You reach out to an ally telepathically, sharing visions of the near future to give the ally an edge or to protect the ally from harm. *Time:* Swift action. *Target:* One ally within 12 squares of you and in your line …

  • Obscure

    *[MIND AFFECTING]* You use the Force to cloud an enemy's mind, making it harder for the enemy to see its target. *Time:* Reaction. *Target:* One enemy within 12 squares of you and in your line of sight that just made an attack roll. *Make a Use …

  • Inspire

    *[LIGHT SIDE]* You fill your allies with hope and courage, allowing them to face even the most daunting of odds. *Time:* Swift action. *Target:* All allies within 6 squares of you and in your line of sight. *Make a Use the Force Check.* The result …

  • Shatterpoint

    You can see the critical point of something, whether it is a person or object, that would shatter if struck at the right time. *Time:* Swift action. *Target:* You. *Make a Use the Force check.* The result of the check determines the effect, if any: …

  • mind shard

    You use the Force to splinter the mind of an opponent, wracking it with pain. *Time:* Standard action. *Target:* One creature within 12 squares of you and within line of sight. *Make a Use the Force Check.* The result of the check determines the …

  • force shield

    You use the Force to create a bubble of telekinetic energy around yourself, protecting you from harm. *Time:* Reaction *Target:* You. *Make a Use the Force Check.* The result of the check determines the result if any: * DC 15: You gain a shield …

  • battlestrike

    You use the Force to enhance your battle prowess. *Time:* Swift action. *Target:* You. Make a Use the Force check. The result of the check determines the effect, if any: * DC 15: Gain a +1 Force bonus on your next attack roll made before the end …

  • force grip

    You use the Force to choke or crush your enemy. *Time:* Standard action. *Target:* One target within 12 squares and within line of sight. Make a Use the Force check. The result of the check determines the effect, if any: * DC 15: If your Use the …

  • force stun

    You call upon the Force to overload an enemy's senses, potentially stunning it. *Time:* Standard action. *Target:* One creature within 6 squares or within your line of sight. Make a Use the Force check. Compare the result to the target's Fortitude …

  • kinetic combat

    You use the Force to manipulate your chosen weapon, allowing it to operate independent of your grasp. *Time:* Standard action. *Target:* You. Make a Use the Force check. If you succeed on a DC 20 check, you can telekinetically move a one-handed …

  • force slam

    You pound one or more creatures with the Force. *Time:* Standard action. *Targets:* All targets within a 6-square cone and within line of sight. Make a Use the Force Check. Make one roll and compare the result to each target's Fortitude Defense. If …

  • force whirlwind

    You call upon the Force to surround an enemy in a swirling vortex of Force energy. The whirlwind lifts them about a half meter off of the ground, spinning them in the air and buffeting them with Force energy. *Time:* Standard action. *Target:* One …

  • negate energy

    You spontaneously negate a single attack that deals energy weapon damage, such as a lightsaber or blaster. *Time:* Reaction. *Target:* One attack made against you that deals energy weapon damage. Make a Use the Force check. If the result of the …

  • mind trick

    You use the Force to alter a target's perceptions or plant a suggestion in its mind. *Time:* Standard action. *Target:* One Intelligence 3 or higher creature in line of sight and within 12 squares of you. Make a Use the Force check. If you equal or …

  • move object

    You telekinetically move a target up to 6 squares in any direction using the Force. *Time:* Standard action. *Target:* One target within 12 squares and within line of sight. Make a Use the Force check. The result of the check determines the maximum …

  • rebuke

    You harmlessly absorb or deflect one Force power used against you, perhaps even turning it against its creator. *Time:* Reaction. *Target:* One Force power directed at you. Make a Use the Force check. If your result equals or exceeds the check …

  • surge

    The Force enables you to jump great heights and distances as well as move quickly. *Time:* Free action. *Target:* You. Make a Use the Force check. The result of the check determines the effect, if any: * DC 10: You gain a +10 Force bonus on Jump …

  • Prescience

    The Force grants you a flash of insight in dealing with your enemies. *Time:* Swift action. *Target:* One enemy within your line of sight. *Make a Use the Force check.* The result of the check determines the effect, if any: * DC 15: Until the end of …