Anti-Boarding Systems

Anti-boarding systems are a series of cameras, blast doors, and weapons placed throughout a starship, assisting the ship’s crew in bombating unwanted visitors without directly exposing themselves. Each anti-boarding security checkpoint (a CL 4 hazard when active)) includes the following:

  • Light blast door: DR 10, 250 hp, damage threshold 35, Strength 40, break DC 60, Mechanics DC 25 to disable device.
  • Security camera: Allows any authorized user to make Perception checks into the area (even when sealed).
  • Blaster riffle turret: Reflex Defense 10, DR 10, 20 hp, attack +5, 3d8 energy damage, autofire capable.
ACCESSORY EMPLACEMENT POINTS AVAILABILITY SIZE RESTRICTION COST
Anti-boarding systems 5 Restricted Colossal or larger 20,000 base

Source: Scum and Villainy, pp. 56-57

Anti-Boarding Systems

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