Star Wars: A Flicker of Hope
You use the Force to enhance your battle prowess.
Time: Swift action.
Make a Use the Force check. The result of the check determines the effect, if any:
- DC 15: Gain a +1 Force bonus on your next attack roll made before the end of your next turn and deal an additional 1d6 points of damage if the attack hits.
- DC 20: As DC 15, except you deal an additional 2d6 points of damage.
- DC 25: As DC 15, except you deal an additional 3d6 points of damage.
Special: You can spend a Force Point to deal an additional 2d6 points of damage on your next attack.
Source: Star Wars Saga Edition Core Rulebook, p. 96