Droidification Universal Upgrade

Droidification is an extensive process that turns a common piece of equipment into a fully functioning droid. The equipment can either act as a droid with access to the equipment it was built from, or conceal itself as a normal piece of equipment. While concealing itself as normal equipment, the droid can’t take any action and a DC 25 Perception check is required to realize the equipment is unusual.

The droidified equipment uses the statistics of an ASP Labor Droid with the following modifications determined by the equipment’s size: -3 Strength, +1 Dexterity, and -2 squares of speed per size smaller than Medium, but no score can be reduced to less than 1. (This is actual size, not weapon size.) Apply size modifiers to Reflex Defense, Stealth, carrying capacity and cost factor as normal (see Sage Edition Core Rulebook, page 187). For a droidified weapon, change its classification from 5th-degree to 4th-degree droid. The droid is automatically considered to have (and be proficient with) the equipment it is built out of, and although it does not automatically gain any skills needed to use itself as equipment, owners commonly program the droid’s unspent feat on an appropriate Skill Training feat.

Only devices, pistols, rifles and heavy weapons can receive this upgrade. Armors, melee weapons and vehicles cannot be droidified.

If any additional droid equipment or droid systems are added to the droidified equipment, it becomes obvious that the device is a droid rather than the original item.

MODIFICATION UPGRADE POINTS AVAILABILITY COST
Droidification 2 Licensed (device) or illegal (weapon) 2,000

Source: Scum and Villainy, p. 40; Home Rules.

Droidification Universal Upgrade

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