Star Wars: A Flicker of Hope
You leap into action against your foe, striking with your lightsaber before other enemies have a chance to react.
Time: Standard action.
Target: You plus one enemy within your reach.
Make a Use the Force Check. The result of the check determines the result if any:
- DC 15: You move up to 2 squares; this movement does not provoke attacks of opportunity. If you end your movement adjacent to a target, you can make a single melee attack with a lightsaber against that target.
- DC 20: As DC 15, except you can move up to 4 squares.
- DC 25: As DC 15, except you can move up to 6 squares.
- DC 30: As DC 15, except you can move up to 8 squares.
Lightsaber Form (Ataru): If you have the Ataru talent, you can also move up to 2 squares after you resolve your lightsaber attack. This movement does not provoke attacks of opportunity
Special: You can spend a Force Point to deal +2 dice of damage with your lightsaber attack.
Source: Jedi Academy Training Manual, p. 31