While Vasha Stormtamer is desperately trying to elude his numerous pursuers through the Smuggler’s Moon‘s labyrinthine streets and alleys, KZ3R, Zuur Durjja and Eshu Tahal, learn of Kalor Salaban III’s treachery from Ni’maani. They retrieve compromising information on Soleil from the Sun’s Glory’s computer, leaving the confines of the grounded ship in quite a spectacular fashion—by activating an escape pod.
Our heroes successfully escape their former employer’s minions and regroup to a secret location provided by the Bothan spy Brev Fresk’lya to plan their future course of action.
Comments